The idea for virtual reality experience we agreed on at this point is world consisting of 2 cubes comprising 4 different worlds each. Each of us in the group will have one of the worlds. The concepts for each cube are different. One of them will be more user controlled, where the worlds resemble computer game, with objects that can be moved which leads to a shift, objects and actions will have sounds assigned to them. Second one will be more abstract, with sound being shown by visual algorithms.
Below pictures show the proposal was made by one of my group colleagues, Zedan.




I was asked to create four one-minute long audio tracks. Street noise, people talking, calmer music and more intense music.
I though it would be beneficial to try different types of sounds that my be used in virtual reality like music. I used field recordings from the streets which I made while walking. It gives the recording a natural panning effect, just as we get when we hear the sounds of our environment while passing by. I have yet not received the feedback but hopefully this method of recording will be suitable for working in virtual reality using audio visualising software.